I made this game during ISART Digital GameWeek.
I worked with Charles Defoy on this project. I took care of part of the programming, 3D creation, graphics, all the Level design and part of the UI UX. It was a very interesting and challenging project with the theme: All different.

The flower dragonneau is a 2.5D multiplayer 2 vs 2 shooter. Each team has a different level design (red and blue wall), so you have to watch the opposing team's screen to better attack them.

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